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Данная страница предназначена только для заказа файла на скачивания с сайта garrysmod.org для тех кто не может оттуда скачивать по любым причинам. Так же можете заказать аддон из Steam Workshop для пиратки Garry's Mod версии выше 1.4.40.0

Правила:
1. Обязательно должна быть корректная ссылка с garrysmod.org или Steam Workshop
2. Описание должно быть обязательно на русском, понятным и грамотно написано (Начало предложения с большой буквы, расположение знаков, правописание), набор слов через переводчик не принимается.
3. Перед заказом с помощью поиска поищите нет ли этого аддона на сайте.
4. Запрещено заказывать дубликаторы и сохранения со Steam Workshop.
5. Вы можете заказать только 2 заказа в день.
Несоблюдения правил может привести к отказу или ваш заказ будет отложен на неопределенный срок. Нарушение 1 и 2 пункта правил карается предупреждением, все предупреждения суммируются и после достижения 5 предупреждений выдается бан на 1 день.
Добавляя заказ вы подтверждаете с ознакомлением правил и принимаете их.

Для заказов с Steam Workshop: если вы заметили что какой-то аддон на нашем сайте есть, а в Steam Workshop он был обновлен, то вы можете заказать его еще раз, но с пометкой [Update] в начале названия. Таким образом мы выложим новую версию и нам не придется искать обновленные аддоны самим.
Название Категория Заказчик Дата заказа

(GDCW) STG-44

http://steamcommunity.com/sharedfiles/filedetails/?id=263880300&searchtext=

~Requires CSS For Cartridge Shells~

This was a weapon a bunch of people requested. Here it is; the STG-44. Model was ported from Mortyr 2 (I think?) by Xplor3r, and includes a world model. I ported sounds from COD:WAW, and COD2 for the reloading and shooting sounds. I as well reused BF3's SKS draw sound for the STG-44's draw sound.

Reuploading will result in the furher's spirit to yell fegelein at you.

CREDITS:
Infinity Ward: Shooting sound (COD2)
Treyarch: Reloading sound (COD:WAW)
DICE: Draw sound (BF3)
Xplor3r: Porting, Rigging Models
Interplay: Models, Textures
Nikolai MacPootislavski: Porting Sounds (recorded BF3's sks draw)

Оружие Koolfox 31.05.2014 3

Modern Russian police

http://steamcommunity.com/sharedfiles/filedetails/?id=252588797&searchtext=

Modern Russian police reskin Warsaw Pact Tank Crew RAGDOLLS

Регдоллы Koolfox 25.04.2014 3

UT99 playermodels

http://steamcommunity.com/sharedfiles/filedetails/?id=255053951

4 playermodels - ( Female ) Commando and ( Female ) Soldier.
Coming soon:
Nali Cow and etc.
Tags: Unreal Tournament, 99, UT99, playermodels, nostalgy, player, nostalgia

Модели Koolfox 31.05.2014 2

Cry of Fear Simon Playermodel (half-dead)

http://steamcommunity.com/sharedfiles/filedetails/?id=263446966&searchtext=

I used Half-Dead's version of Simon from Cry of Fear to make a Playermodel. all credit for the model and textures go to half-dead i only made the playermodel. And now includes viewmodel

Модели Koolfox 31.05.2014 2

[Update] Unreal Tournament SWEPs

Оружие Koolfox 26.05.2014 2

Модели из ранней версии Half-Life 2

http://steamcommunity.com/sharedfiles/filedetails/?id=251862124&searchtext=

"After 3 hours of development, hopefully, it'll be worth the wait..."


HALF-LIFE 2 LEAK PROP PACK


It includes 189 of the random world props that never get quite enough attention. It also includes the leak Bullsquid with the hilariously bad physics model. (Because why not?)
I ported these props from the 2003 half-life 2 leak. I did not take these from any existing model packs.

This pack only includes props. If you are looking for the cut characters, try some of the other major packs on the workshop, or google it.


*UPDATE 4/22/2014 -- 22/4/2014*
- Added in some Borealis, Citizen Tech, and Fire Equipment props!
- Fixed missing beer bottle model.

Модели Koolfox 24.04.2014 2

Sonic R Model + NPCS

I've had this model in the works since Christmas and I finally got it to work after waiting a few months, then I fixed some animations up and threw it in the workshop.
This addon will install a 3 NPC's + 3 Models, and a footstep sound from the original game.
Each NPC wanders with maps that have navigation (nav_generate)
NPC's work with gm_conctruct, if you want them to work on other maps use the console and type
nav_generate
and let it load. The map should restart and if it worked the NPC's will move.
Please mainly focus on the models, the npcs are just there to show off the models, if you want to get the npcs to move in maps other then gm_construct then look at my TF2 Zombie NPC's Video for a tutorial.
Requires Team Fortress 2 To See Super Sonic's Shine Effect

Includes
Sonic R NPC
Super Sonic NPC
Sonic.exe NPC
NPC Spawn Icons

Sonic.exe is under the other tab, the rest are under Sonic

Plans
I may make Sonic.exe hostile and add other noises to the NPC's
I also may add Tails Doll

Thanks to the Following for Beta-Testing
QuentinDylanP

NPC Koolfox 06.08.2014 1

Serious Sam SWEPs

http://steamcommunity.com/sharedfiles/filedetails/?id=258523980

nother oldschool stuff. Have fun!

Features:
Original viewmodel bobbing
Dynamic crosshair
Original-like effects
Original-like animation

Weapon list:
Military Knife
Schofield .45
12 Gauge Pump-Action Shotgun
Double Barrel Coach Gun
M1-A2 Thompson Submachine Gun
XM-214-A Minigun
MK III Grenade Launcher
XPML21 Rocket Launcher
XL2 Lasergun
SBC Cannon

Known issues:
Cannonball doesn't count kills if the death cause by physical damage (gmod bug)

Оружие Koolfox 26.05.2014 1

Оружие из S.T.A.L.K.E.R.

S.T.A.L.K.E.R.: Shadow of Chernobyl Weapons.




Includes:

-0% GameBanana CS:S Models
-0% M9K
-Ported S.T.A.L.K.E.R.: Shadow of Chernobyl Weapon Meshes and Animations
-New SWEP Base
-Dynamic Recoil
-Dynamic Accuracy
-Sprint Animations
-Ironsights
-Scopes
-Silencers
-Breath Holding
-Jamming
-Attachment Menu (like in FA:S 2 SWEPs or Customizable Weaponry)
-STALKER Style ViewModel Movement
-Bullet Chambering
-Diet Sausage (Compatible with TSBE)
-Crosshair Customization
-Delayed Holstering
-Idle Movement
-Bullet Penetration
-Bullet Ricochet
-STALKER HUD

HOW TO USE:

PRIMARY ATTACK KEY - SHOOT
SECONDARY ATTACK KEY - IRONSIGHTS
RELOAD KEY - RELOAD
CONTEXT MENU KEY - ATTACHMENT MENU
USE + PRIMARY ATTACK - HOLSTER
SECONDARY ATTACK + SHIFT - HOLD BREATH


To Do:

-World Models
-Gauss Rifle
-Call of Pripyat SWEPs

Weapon List:
AC-96/2; AKM-74/2; AKM-74/2U; Beretta 92F; Binoculars; Black Kite; Chaser 13; Fort-12Mk2; FT-200M; GP37; HPSS-1m; IL 86; Knife; Kolbasa; Kora 919; PMm; PMm Silenced; SA Avalance; BM-16; SGI-5K; SIP-t M200; SPSA14; SVDm-2; SVUmk-2; TOZ-34; TRs 301; Tunder S14; UDP Compact; Vintar BC; Viper 5 9x18; Walker P9m.

Customizability:
To edit the Appearance, like HUD, Sleeves or Crosshair:
Q-Menu -> Options -> STALKER SWEPs -> Client
To edit serverside commands, like Damage, Recoil or Accuracy:
Q-Menu -> Options -> STALKER SWEPs -> Server

Credits:

Type stalker_credits in console OR

GSC Game World - Textures|Sounds|Meshes|Animations|Attributes
Matsilagi - Porting|Model Fixing|Betatesting
Kari-Jukka/Danny/Nopari - Coding
CSPSpy/LEETNOOB - Attachment Panel Idea|Optimization Help
Teh Snake - Custom Hand Texture
Necrosis - Custom Hand Textures

Оружие Koolfox 07.08.2014 0

GM+ v1.22: Player Interaction Overhaul

GM+ is a complete overhaul of many client systems and effects, such as new view bob and a new crosshair configuration. It also adds other features on top of the ones it changes, like view smoothing, vehicle speed effects, and more. GM+'s features are largely passive or triggered through certain events; it works in the background to make your Garry's Mod experience look and feel better.

Разное Koolfox 06.08.2014 0
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