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Данная страница предназначена только для заказа файла на скачивания с сайта garrysmod.org для тех кто не может оттуда скачивать по любым причинам. Так же можете заказать аддон из Steam Workshop для пиратки Garry's Mod версии выше 1.4.40.0

Правила:
1. Обязательно должна быть корректная ссылка с garrysmod.org или Steam Workshop
2. Описание должно быть обязательно на русском, понятным и грамотно написано (Начало предложения с большой буквы, расположение знаков, правописание), набор слов через переводчик не принимается.
3. Перед заказом с помощью поиска поищите нет ли этого аддона на сайте.
4. Запрещено заказывать дубликаторы и сохранения со Steam Workshop.
5. Вы можете заказать только 2 заказа в день.
Несоблюдения правил может привести к отказу или ваш заказ будет отложен на неопределенный срок. Нарушение 1 и 2 пункта правил карается предупреждением, все предупреждения суммируются и после достижения 5 предупреждений выдается бан на 1 день.
Добавляя заказ вы подтверждаете с ознакомлением правил и принимаете их.

Для заказов с Steam Workshop: если вы заметили что какой-то аддон на нашем сайте есть, а в Steam Workshop он был обновлен, то вы можете заказать его еще раз, но с пометкой [Update] в начале названия. Таким образом мы выложим новую версию и нам не придется искать обновленные аддоны самим.
Название Категория Заказчик Дата заказа

(GDCW) Gewehr 41

http://steamcommunity.com/sharedfiles/filedetails/?id=261337299&searchtext=

~REQUIRES CSS FOR HAND TEXTURES~

Another Walther weapon, the Gewehr 41, the model before the notable Gewehr 43. Model is from Red Orchestra 2. I actually used the firing sounds this model is supposed to use, and overall, it did come out exquisite. I recorded BF3's sks reloading sound and as well Red Orchestra 2's Gewehr 43 firing sound.

Reuploading will result in your head being smashed by the Fegelstation.

CREDITS:
Tripwire Interactive: Model, Textures, Primary Fire Sound
DICE: Reloading Sounds, Draw Sound
Xplor3r: Porting, Rigging
Nikolai MacPootislavski: Hacking off Scope, Phong Improvement, Sound Recording

Оружие Koolfox 22.05.2014 1

(GDCW) STG-44

http://steamcommunity.com/sharedfiles/filedetails/?id=263880300&searchtext=

~Requires CSS For Cartridge Shells~

This was a weapon a bunch of people requested. Here it is; the STG-44. Model was ported from Mortyr 2 (I think?) by Xplor3r, and includes a world model. I ported sounds from COD:WAW, and COD2 for the reloading and shooting sounds. I as well reused BF3's SKS draw sound for the STG-44's draw sound.

Reuploading will result in the furher's spirit to yell fegelein at you.

CREDITS:
Infinity Ward: Shooting sound (COD2)
Treyarch: Reloading sound (COD:WAW)
DICE: Draw sound (BF3)
Xplor3r: Porting, Rigging Models
Interplay: Models, Textures
Nikolai MacPootislavski: Porting Sounds (recorded BF3's sks draw)

Оружие Koolfox 31.05.2014 3

Cry of Fear Simon Playermodel (half-dead)

http://steamcommunity.com/sharedfiles/filedetails/?id=263446966&searchtext=

I used Half-Dead's version of Simon from Cry of Fear to make a Playermodel. all credit for the model and textures go to half-dead i only made the playermodel. And now includes viewmodel

Модели Koolfox 31.05.2014 2

Dual Weapons

http://steamcommunity.com/sharedfiles/filedetails/?id=245485732

Ever wanted to feel like Max Payne?
Or feel like playing through a John Woo movie?
Or maybe you prefer mixing an accurate sidearm along with a bullet-hose machine pistol?

Well, now all that is possible.

Features:
- Dynamic dual wielding - a M1911 in left hand, a Desert Eagle in right hand, or vice versa, completely up to you!
- Individual ammo pools for each weapon
- Surface penetration
- Surface ricochet
- Custom viewmodel movement
- Custom ammo types
- Custom simple ammo display
- Slight view bob
- Shell ejection
- Designed for both singleplayer and multiplayer
- Particle effects from Firearms: Source 2.0
- An easy-to-use menu to select weapons for your left and right hands
- Currently sporting 13 weapons, which means a total of 169 dual wielding combinations

Known issues:
- M1911 has no dryfire animation (model issue)
- MP5K has no shell eject and muzzle attachments (model issue)

Controls:
PRIMARY ATTACK KEY - fire left weapon
SECONDARY ATTACK KEY - fire right weapon
RELOAD KEY - self-explanatory
CONTEXT MENU KEY (default is C) - open weapon selection menu

To get ammo spawn an Ammo crate in Q > Entities > Dual Weapons Ammo.

Credits:
If you've recognized one of the models that are in this pack and have worked on it, rest assured that I take no credit for your work.
I can't put the credits here because it would use up all available symbols.
The Vman - Firearms: Source 2.0 particle effects

Оружие Koolfox 10.05.2014 3

GM+ v1.21: Player Interaction Overhaul

http://steamcommunity.com/sharedfiles/filedetails/?id=238759862

GM+ is a complete overhaul of many client systems and effects, such as new view bob and a new crosshair configuration. It also adds other features on top of the ones it changes, like view smoothing, vehicle speed effects, and more. GM+'s features are largely passive or triggered through certain events; it works in the background to make your Garry's Mod experience look and feel better.


>> FAQ
GM+ won't make all of your weapons have ironsights.
There is no help menu. There will most likely not be a help menu in the future.
GM+ is mostly client-side; if you run a server and want to be able to control what your clients have enabled, you'll need to get another addon for that. (No, I don't know of any.)
You can't use GM+ on servers that don't have it unless you extract it from its .gma archive and the server has sv_allowcslua set to 1. It's a lot easier to simply ask the server owner to add GM+ to their server.


>> Features
Dynaview: Camera and viewmodel smoothing, sprinting angles, recreated view bob, reworked view punch, and more. Has sound effects - like ironsight in/out, and landing - for various Dynaview-related actions.
Firstperson: See your playermodel in first-person! Has synced animations, vehicle support, and smoothing.
Headshot: Shows a new killicon (think Counter-Strike) and plays a sound when a player or NPC dies from a headshot.
Holster: Displays (supported) weapons on playermodels. Has support for Firstperson, so you can see your holstered weapons on your first-person playermodel.
HUD: GM+ comes with a circle-dot crosshair configuration for better accuracy while using GM+ (it looks cool too, if I do say so myself).
DSP and Post-Processing: Audio and image deformation, dynamically rendered based on your current health; the more damaged you become, the more the effects are pronounced.
Heartbeat, Wind, Physgun, and other sound effects.
Everything is customizable; nearly every single aspect of this addon has a corresponding console variable. To view a full list of features as well as an in-depth description of how to configure them, see the Configuration Guide thread in the discussions area (linked below for convenience).


>> Help
Learn how to configure GM+ and ask about GM+'s features in the Configuration Guide thread.
Post bug reports in the Error Reporting thread.

Any comments from people that clearly ignored this description will be deleted without any sympathy, unless I'm feeling generous or you don't understand why I'm deleting your comments. This includes questions about GM+'s functionality, configuration, bug reports, and known problems, which are all above. Keep this in mind before posting a comment.

Разное Koolfox 26.07.2014 6

GM+ v1.22: Player Interaction Overhaul

GM+ is a complete overhaul of many client systems and effects, such as new view bob and a new crosshair configuration. It also adds other features on top of the ones it changes, like view smoothing, vehicle speed effects, and more. GM+'s features are largely passive or triggered through certain events; it works in the background to make your Garry's Mod experience look and feel better.

Разное Koolfox 06.08.2014 0

Gmod Legs v3.5.1

http://steamcommunity.com/sharedfiles/filedetails/?id=265880004&searchtext=

Version 3.5.1

Made by Valkyrie and Bkacjios. (Official Legs Mod made by Bkacjios can be found here - steamcommunity.com/sharedfiles/filedetails/?id=113585399)

Glove skin that I am using[css.gamebanana.com]

Console commands:

cl_legs (Default 1) - Enable/Disable Legs
cl_deathview (Default 1) - Enable/Disable First Person Death
cl_deathfade (Default 0) - Enable/Disable First Person Death Effects
cl_chat (Default 0) - Enable/Disable Chat Adverts

Разное Koolfox 04.06.2014 2

GM_TinyTown

http://steamcommunity.com/sharedfiles/filedetails/?id=210106985

That's one of my first maps.
It's remake of GTA 2 Tiny Town.
It's 1:1.
It's good for races and stuff.
Rate it, subscribe and leave comments.
Don't steal it, please.
May require TF2, not sure though.
Tags: big city , bigcity , alternative , grand theft auto , big map , deathmatch , trouble in terrorist town , role play , roleplay , town

Карты Koolfox 07.08.2014 1

Hds46's Flares

http://steamcommunity.com/sharedfiles/filedetails/?id=142243034

Cinematic Flares.
Included small flares.
If you get error in small flares then use console command:
Flare_particle_disable 1
Flare2_particle_disable 1
Flare3_particle_disable 1
Flare4_particle_disable 1
Flare5_particle_disable 1
Flare6_particle_disable 1
Flare7_particle_disable 1
Have Fun!

Оружие Koolfox 10.05.2014 0

Modern Russian police

http://steamcommunity.com/sharedfiles/filedetails/?id=252588797&searchtext=

Modern Russian police reskin Warsaw Pact Tank Crew RAGDOLLS

Регдоллы Koolfox 25.04.2014 3
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